

Call of Cthulhu is an RPG-investigation game where you play a private detective sent to a remote island to solve the death of an artist and her family. You'll question witnesses, explore decrepit locations, and piece together what happened through dialogue choices and evidence gathering. The game uses sanity mechanics—witnessing disturbing events degrades your mental state, affecting perception and available actions. Stealth sections let you avoid threats rather than fight them directly. As the investigation deepens, occult forces and cosmic horror elements emerge, tying the deaths to something far larger. Character progression involves distributing points across skills like eloquence, psychology, and investigation, which unlock different dialogue options and environmental interactions. It's built for players who prefer slow-burn mystery over action.





