

Clock Tower is a point-and-click survival horror game where you control Jennifer Simpson, a newly adopted orphan trapped in the Barrows mansion. Your goal: survive encounters with Scissorman, a relentless stalker wielding oversized shears, while uncovering what happened to your fellow orphans. There's no combat. You hide in closets, under beds, or behind furniture when Scissorman appears, then flee once he moves on. The mansion layout shifts slightly between playthroughs, and your choices determine which of multiple endings you reach. Tension comes from vulnerability—Jennifer panics if cornered too often, making her harder to control. The game uses a cursor-based interface to examine objects and navigate rooms. Multiple deaths are expected as you learn Scissorman's patrol patterns and safe hiding spots. Fans of early horror games built around evasion rather than fighting will recognize the formula this established.





