

Third-person shooter where you're the new director of a secretive government agency dealing with paranormal threats. You fight through a brutalist skyscraper headquarters using telekinesis to hurl objects, levitate across gaps, and mind-control enemies—all while wielding a shape-shifting pistol that morphs between forms like a rapid-fire shredder or charged pierce shot. Combat rewards mixing gunplay with powers: grab a filing cabinet as a shield, then launch it at clustered hostiles. The building itself shifts and rearranges, hiding collectible documents that explain why reality keeps breaking. Upgrade abilities through skill trees and mod your weapon with loot drops. Suits players who want physics-driven fights and don't mind piecing together story from environmental clues.





