

Turn-based survival RPG where you manage a group of civilians holed up in central Texas as zombies overrun everything. You're leading from a fortified shelter—sending out scavenging runs for supplies, recruiting strangers you meet, and making calls on who eats tonight. Combat uses grid tactics when you run into the undead or hostile survivors. Between missions, you'll upgrade the base, assign jobs, and handle personality clashes before someone snaps. The story branches based on your choices during encounters and how you allocate resources. It's about triage more than heroics: sometimes you'll turn people away or let a location go because you can't spare the ammo. If you like weighing ugly trade-offs in a scenario that doesn't care about fairness, this nails that mood.





