

Turn-based strategy where you command one of four warring factions—human Empire, dwarven Mountain Clans, demonic Legions, or skeletal Undead—across the contested kingdom of Nevandaar. Gameplay splits into three parts: managing your capital to unlock units and spells through careful resource spending, sending hero-led squads to scout terrain and claim resources, and fighting tactical battles when forces meet. Neutral races like Merfolk and Greenskins populate the map. You're building armies piece by piece while exploring hex-based maps, so expect methodical expansion over quick skirmishes. Squad sizes stay small, making each unit choice matter. If you like weighing troop compositions and don't need real-time action, this scratches that deliberate conquest itch.





