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About
A 2D platformer where you navigate trap-filled dungeon rooms to reach the exit. Enemies patrol set patterns while spikes, pits, and other hazards block your path. The challenge comes from tight timing—you'll need to jump and dodge with precision since contact with threats sends you back to the room's start. Graphics use a minimal pixel style, keeping focus on movement and obstacle placement. A chiptune soundtrack plays throughout. Sessions tend to be short but demand quick reflexes and pattern recognition. If you're after a no-frills test of platforming fundamentals without story or upgrades, this delivers that specific loop.
Developer
Roenko Games
Publisher
Roenko Games
Release
May 27, 2016
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