

First-person horror game where you play as Roberto, a journalist chasing a career-making story inside Santa Dinfna Hotel. The aging building in Treze Trilhas conceals supernatural events you're meant to investigate, but survival becomes the priority once you're inside. Gameplay splits between exploring the hotel's rooms and corridors, solving environmental puzzles to progress, and avoiding threats you can't always fight. The emphasis sits on atmosphere and tension over combat—you're documenting the unknown, not equipped to battle it. Puzzles gate your progress through the hotel's secrets, requiring observation and item use. Expect resource management typical of survival horror: limited supplies, careful movement, and the question of when to hide versus when to push forward. Works for players who prefer methodical exploration and problem-solving under pressure.





