

Side-scrolling shooter where you control a jetpack-equipped soldier who flies through levels while aiming independently of movement. The arcade original used a rotatable dial—twist it to aim in sixteen directions while moving anywhere on screen. Your satellite drone orbits and fires when you do, its position shifting as you rotate. Defeated enemies drop zennies, currency spent at mid-stage shops on satellite weapons, health kits, armor, or boss hints under time pressure. A megacrush clears the screen but costs health. Set on a ruined Earth ruled by an evil god and his lieutenants. Two-player co-op available, with Player 1 wielding long-range shots and Player 2 a wide spread. Five stages, eight bosses total. The dual-stick aiming before dual-stick controllers existed makes positioning and rotation management the central challenge.





