

Ground Control is a real-time tactics game set in the 25th century, where you command squads across barren alien terrain without base-building or resource gathering. You control dropships that deploy infantry, mechs, and support vehicles in skirmish-scale battles for territorial control. The campaign splits between two factions fighting over the planet Krig 7-B: first as Major Sarah Parker defending Crayven Corporation's claim, then as Deacon Jarred Stone leading the Order of the New Dawn to expel corporate forces. Both storylines converge when characters discover something buried on the planet that reframes the entire conflict. Combat emphasizes positioning and unit synergy over production chains. Terrain elevation, line of sight, and squad composition matter more than click speed. If you want tactical decision-making without the economic layer of traditional RTS games, this delivers focused firefights where every unit counts.





