

Real-time strategy game where you command an immortal leader whose civilization collapsed in ancient cataclysms. You've awakened centuries later to rebuild from ruins. The core loop revolves around company-based combat—you don't recruit individual soldiers but entire squads that fight as cohesive units with shared morale and supply lines. Managing these companies alongside resource production and territorial expansion forms the strategic layer. The setting is post-apocalyptic fantasy, with your once-dominant race now scattered and weakened. Campaign missions task you with reclaiming lost territory while uncovering what caused your people's downfall. Zone-of-control mechanics mean positioning matters more than raw numbers. If you like RTS that emphasizes unit composition over micro-intensive clicking, this delivers that focus through its company system.





