

Haunting Ground
Survival horror adventure where you play Fiona Belli, trapped in Belli Castle and hunted by its deranged residents. You can't fight back—instead, you hide, run, and solve puzzles to progress through the castle's locked rooms and corridors. Your only ally is Hewie, a white shepherd dog you command to fetch items, distract enemies, and trigger switches you can't reach alone. The dog AI responds to how you treat him; neglect or scold Hewie and he'll ignore your commands when you need him most. Stalkers patrol set routes but react to noise, forcing you to move carefully or create diversions. Each pursuer has different behavior patterns—some track by sound, others by sight. The castle's layout opens gradually as you find keys and solve environmental puzzles, often requiring Hewie's help to reach new areas. Tense cat-and-mouse gameplay built around evasion rather than combat.





