

Real-time strategy set in pre-Roman Italy where Greek colonists, Gallic raiders, Etruscan confederacies, and early Rome compete for dominance. You pick a faction and expand through military conquest and resource control across a continuous map of ancient Italy. Combat uses unit formations—phalanxes, skirmish bands, hoplite lines—that you position and maneuver in real-time battles. The tech system lets factions adopt enemy equipment: tribal warriors can capture Greek shields, Roman forces can modify phalanx tactics after fighting Gauls. Campaigns focus on territorial expansion rather than base-building. You manage supply lines, garrison conquered towns, and field armies that persist between engagements. The map stretches from the Alps to the Adriatic coast, covering forests, rivers, and coastal settlements. Suits players who want tactical depth without micromanaging economy screens.




