

A 2D platformer where you control Horace, a robot searching for his family across time and space while cleaning up debris from a robot war. The core gameplay mixes precision jumping with gravity-shifting abilities—Horace can walk on walls and ceilings to navigate levels. Between platforming sections, you'll encounter minigame parodies spanning rhythm action to first-person shooting. The story unfolds through Horace's narration, blending comedy with emotional beats as he pieces together what happened to humanity. Pixel art evokes 8-bit and 16-bit games, complete with nods to that era's culture. Expect traditional platforming challenges: timed jumps, hazard dodging, ability-gating. It's lengthy for the genre and leans hard on its protagonist's personality to carry the narrative weight.





