
Adventure game about a thief whose absurdly long arms are the main tool for stealing loot and avoiding guards. You stretch, retract, and manipulate your limbs to grab distant objects, solve environmental puzzles, and slip past patrols. One mechanic involves putting a sock on your hand to distract guards—the tone leans silly rather than serious. Levels require figuring out how to use your reach creatively: swinging around corners, snagging keys through barred windows, or retracting quickly to hide. Each stage introduces different guard patterns and obstacles that force you to experiment with arm physics. The art style matches the absurd premise. If you want a stealth-puzzle game that doesn't take itself seriously and rewards spatial thinking over reflexes, this delivers that specific itch.






