

Skyhill is a roguelike survival game where you're trapped in a high-rise hotel after a biological disaster. You start in a penthouse suite and must descend floor by floor—elevators are dead, stairwells are your only route. Former staff and guests now roam the halls as hostile mutants. Each floor presents combat encounters, scavenging opportunities, and resource decisions. Your suite serves as a safe zone where you craft weapons, cook food, and manage hunger and health between excursions. The core loop: venture down a few floors, fight or avoid threats, grab supplies, retreat to craft and heal, then push deeper. Permadeath means each run teaches you the building's layout and enemy patterns. It's designed for players who like tense resource management and don't mind losing progress to learn optimal strategies.





