

Action JRPG with real-time combat where combos and spells map to face buttons. You're Reid, a hunter who finds a girl speaking an unknown language. Tracking her origins pulls you across a dimensional boundary between Inferia and Celestia—twin planets separated by the weakening Orbus Barrier. An outside force is pushing them toward collision (the Grand Fall), and centuries-old war tensions between worlds haven't helped. You'll cross both planets hunting whoever's engineering this catastrophe. Combat happens on the field in real time rather than shifting to separate battle screens. The mysterious girl, Meredy, joins your party alongside childhood friend Farah and mage Keele. It's structured around the series' Linear Motion Battle System—move left/right during fights, chain attacks, time spells between sword swings.





