

A JRPG where prophecies dictate everyone's future—until they don't. You control Luke, a sheltered noble who accidentally triggers events that question whether fate is fixed or malleable. Combat happens in real-time arenas where you move freely in three dimensions, positioning characters to chain attacks and exploit enemy weaknesses. The system lets you flank, retreat, and coordinate with AI party members instead of taking static turns. Story focuses on predetermined destiny versus free will, with party members grappling with their prophesied roles. Dungeons mix environmental puzzles with monster encounters. Character relationships shift based on major plot choices about following or defying prophecy. If you want turn-based battles, look elsewhere—this leans into active positioning and timing.





