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The Elder Scrolls II: Daggerfall
The Elder Scrolls II: Daggerfall cover
Bethesda Softworks · Bethesda Softworks

The Elder Scrolls II: Daggerfall

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About

A 1996 fantasy RPG set in the Kingdom of Daggerfall and its surrounding regions. The Emperor sends you to investigate King Lysandus's death, but you start shipwrecked in a cave with nothing. The game uses procedurally generated terrain to create hundreds of towns, cities, and dungeons across multiple kingdoms. You pick from several character classes, then tackle the investigation however you want—no fixed quest path. Dialogue trees, faction reputation, and your choices shape which of the multiple endings you reach. Combat mixes melee, magic, and stealth. You can buy houses, join guilds, contract diseases, even get arrested. The main plot branches depending on which political factions you support. Designed for players who want freedom over hand-holding.

Developer
Bethesda Softworks
Publisher
Bethesda Softworks
Release
Aug 31, 1996
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1/100
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IGDB Votes
100 ratings
IGDB audience votes, not Trugamer reviews
IGDB Rating
79/100
IGDB audience score
Critic Score
89/100
critic aggregate
Details
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Franchise
The Elder Scrolls
PARTNERSHIP
IGDB - Internet Games Database
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