

Third-person survival horror where you play a detective trapped in a nightmarish dimension after investigating a mass murder. You're dropped into shifting environments filled with grotesque enemies, forced to manage scarce ammunition and healing items while piecing together what's happening. Combat lets you use firearms, melee weapons, and environmental traps, but running often beats fighting when supplies run dry. The game leans hard on resource scarcity—every bullet counts. Expect a mix of stealth segments, puzzle-solving in asylum-like corridors, and boss encounters against disturbing creatures. The story unfolds through fragmented sequences as reality warps around you. It's designed for players who want tension over power fantasy, where dying repeatedly teaches enemy patterns.





