

A 3D adventure from Keita Takahashi where you play a teenager in a coastal town dealing with school bullies while your dog and mom have your back. The core hook: your character's posture changes unlock different abilities, which tie into their family history in ways the game gradually reveals. You'll explore the town to find secrets and talk to locals, with conversations shaping how the story unfolds. The posture system means how you physically carry yourself—slouched, upright, leaning—determines what you can do and where you can go. Expect character-driven scenes and a focus on personal stakes rather than action. This suits players who like grounded stories about growing up, especially if environmental exploration and dialogue choices appeal more than combat or puzzles.





