
Vertical scrolling shooter where you pick one of two characters, each with three weapon configurations. Power-ups spawn orbiting satellites (up to four) that fire alongside you and reposition when you slow down to focus fire. No personalized bomb attacks here—just the satellites and your base shot. Scoring hinges on a Faith meter: a gauge that drains unless you're killing enemies or grabbing point items. Let it empty and your Faith value drops, tanking the points you earn from items and spell card clears. Point items top up the gauge slightly; Faith items boost the value itself. You're climbing a mountain to stop a rival shrine from shuttering yours, fighting through gods of autumn, a curse deity, valley kappa, and tengu guards before confronting the wind goddess at the summit. Fits players who want scoring depth tied to aggressive play.






