

Tactical RPG where you command squads across grid-based battlefields in a continent torn apart by wars over salt and iron. Combat emphasizes elevation, flanking, and unit synergies—position matters as much as stats. Between fights, you navigate political crises through dialogue choices that shift character allegiances and unlock different story branches. Your decisions determine which characters join your cause, which defect, and which of multiple endings you reach. The game uses HD-2D visuals: 3D environments with pixel-art characters. Expect lengthy cutscenes heavy on intrigue, betrayal, and resource disputes between three rival nations. If you've got patience for talk-heavy strategy games where moral gray areas replace clear heroes and villains, this delivers that in spades.





