

Action-RPG where you're a doctor-turned-vampire navigating disease-ravaged 1918 London. You hunt supernatural threats—vampire hunters, undead skals, rival creatures—while treating flu victims by day. The catch: feeding on citizens unlocks stronger vampiric abilities, but killing NPCs permanently removes them and alters the city's fate. Combat mixes melee weapons, firearms, and blood powers that drain your health when used, forcing mid-fight feeding decisions. Every resident has routines and relationships you can study before choosing prey. Craft gear from looted materials and corpses. Your feeding choices determine whether districts thrive or collapse. Real-time battles demand managing your blood meter as both life and mana. The moral tension sits at the core—become stronger by betraying your Hippocratic oath, or stay weak and risk London's destruction.





