

JRPG built around crafting and time management. You're Ayesha, an herbalist who discovers her missing sister is alive somewhere. The game gives you a set number of in-game days to find her before the window closes. Between story beats, you gather materials, synthesize items at your workshop, and take on turn-based battles that let you position party members for combo attacks. Alchemy recipes unlock as you explore—ingredients you collect determine item quality and effects. The time limit isn't punishing but does force you to prioritize which sidequests and areas to tackle. Combat rewards preparation since crafted bombs and healing items often decide tough fights. If you like games where planning your calendar matters as much as your gear loadout, this hits that niche.



