

First-person RPG set in the ruins of Washington D.C. after nuclear war. You leave Vault 101—an underground shelter—searching for your missing father, navigating a radioactive wasteland filled with Super Mutants, Ghouls, and hostile scavengers. The game blends 1950s Americana with Cold War paranoia: expect chrome diners, propaganda posters, and mutated horrors. Combat mixes real-time gunplay with VATS, a targeting system that pauses action and lets you queue shots to specific body parts. Character building uses perks and skill points across categories like lockpicking, energy weapons, and speech. Your father's work on Project Purity—a machine meant to clean the Potomac River—becomes the central conflict, pitting the tech-hoarding Brotherhood of Steel against the Enclave, remnants of the old U.S. government. Choices shape faction allegiances and the ending. Exploration rewards curiosity: abandoned vaults, makeshift towns, and environmental storytelling fill the map.





