

Turn-based tactical RPG where you command units across grid-based battlefields. You position sword-wielders, archers, mages, and mounted fighters, exploiting weapon-triangle advantages (swords beat axes, axes beat lances, lances beat swords) and terrain bonuses. Permadeath means fallen allies stay dead unless you restart the chapter. The story follows three main characters across a continent-spanning conflict, with a tutorial prologue that walks new players through movement, combat forecasting, and support conversations. Expect 30+ story missions with optional side chapters. Characters gain experience, promote to advanced classes, and build relationships that unlock stat bonuses. Maps reward careful positioning over brute force—reckless charges get punished. A solid entry point if you've never played the series.





