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About
Turn-based strategy where you command one of four warlords vying for control of an uncharted land. Build towns, recruit armies from fantasy factions, and move heroes across a hex grid to capture resources and enemy strongholds. Combat plays out on separate tactical screens where unit placement and timing matter. Between battles, you'll manage town upgrades to unlock stronger creatures and spells. The campaign follows an exiled lord establishing a new kingdom, though you can play as any of the four leaders. Maps vary in size and victory conditions. It's methodical rather than frantic—expect to spend turns weighing expansion against fortification. Fans of grid-based conquest with light RPG progression will find the core loop satisfying.
Developer
New World Computing
Publisher
The 3DO Company
Release
Aug 31, 1995
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Popularity
0/100
player activity index
IGDB Votes
61 ratings
IGDB audience votes, not Trugamer reviews
IGDB Rating
78/100
IGDB audience score
Critic Score
75/100
critic aggregate
Time to Beat
~32h
main story estimate
Details
Platforms
Franchise
Might and Magic
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IGDB - Internet Games Database
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