

A dialogue-heavy RPG set in the Ninth World, where Earth's far future resembles the medieval past. You play the Last Castoff, a body abandoned by an immortal consciousness-hopper called the Changing God. When he jumps to a new vessel, the old one wakes up with no memory—that's you. An entity called the Angel of Entropy hunts both you and your creator. Combat is rare and often avoidable through conversation. You explore ruins of vanished civilizations, interact with other castoffs via artifacts called Meres that let you experience their lives, and shape your Legacy through choices. Character creation involves personality traits over stats. Focuses on philosophical questions about identity and meaning rather than dungeon crawls. Dense text, branching dialogue trees, and consequences that ripple across dozens of hours.





